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Misc Game Concept Work

These are some miscellaneous concepts from my time at InXile Entertainment. I made a lot of great friends while there and worked on some fun projects. These projects were mostly about taking existing IPs and enhancing them with an updated feel, or bringing them to a new medium.

Painted over the drawing of Phillip Dickenson <3

Painted over the drawing of Phillip Dickenson <3

Some early experiments from Choplifter

Some early experiments from Choplifter

Tilt Shift was very popular at this time and we wanted things to feel like a little miniature diorama.

Tilt Shift was very popular at this time and we wanted things to feel like a little miniature diorama.

Perhaps one of my most popular titles, Alpha and Omega DS. This game was actually a blast to work on. We were given a lot of room to experiment and have fun.

Perhaps one of my most popular titles, Alpha and Omega DS. This game was actually a blast to work on. We were given a lot of room to experiment and have fun.

This series of concepts were created for Platform Racers 3.

This series of concepts were created for Platform Racers 3.

The characters in the first two games had floating limbs disconnected from their bodies so I wanted to extend that idea out to the rest of the world and even the line work itself. This gave the world a fun child-like construction

The characters in the first two games had floating limbs disconnected from their bodies so I wanted to extend that idea out to the rest of the world and even the line work itself. This gave the world a fun child-like construction

These were back drops for a puzzle game called Super Stacker. Little animated events would happen like bubbles fluttering up and the fish swimming across.

These were back drops for a puzzle game called Super Stacker. Little animated events would happen like bubbles fluttering up and the fish swimming across.