I was lead environment on this project and it was a blast. We had the space to squeeze in any kind of silliness we could think of. We had an amazing team on this and a fantastic client. Every update we gave they would get so hyped which would just encourage us to get weirder and weirder.
On top of heading the environments, I did some concepts and tech work as well. We had a lot of problem solving we needed to do to get this many cars smashing into each other. Our engineer Gavin K is a beast for pulling this off.
The chaos of this game is so much fun to watch. Especially when you have 100+ cars going