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NITRO Stream Racers

I was lead environment on this project and it was a blast. We had the space to squeeze in any kind of silliness we could think of. We had an amazing team on this and a fantastic client. Every update we gave they would get so hyped which would just encourage us to get weirder and weirder.

On top of heading the environments, I did some concepts and tech work as well. We had a lot of problem solving we needed to do to get this many cars smashing into each other. Our engineer Gavin K is a beast for pulling this off.

The chaos of this game is so much fun to watch. Especially when you have 100+ cars going

This set was a quick turn around but we had a ton of fun getting some really nice FX in

This set was a quick turn around but we had a ton of fun getting some really nice FX in

These sky tracks were my favorites to work on. The one featured in this image especially was one where the whole team came together to keep pushing it way above what we had initially planned. Lots of motion bringing everything to life

These sky tracks were my favorites to work on. The one featured in this image especially was one where the whole team came together to keep pushing it way above what we had initially planned. Lots of motion bringing everything to life